1972 Time Zone Rules

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1972 Time Zone Rules

Post by Grevier2 on Mon Oct 19, 2015 5:02 pm

Anyone know how to unlock the extra ball on space time or time zone? I cant for the life of me figure it out or find anything online. I think I know how to do everything else but that.

Oh also whats the number in the center of the back glass for? It doesn't seem to be a ball count and if it is mines broken. lol

http://home.comcast.net/~cgwcgw/space.jpg

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Re: 1972 Time Zone Rules

Post by Malibu-ss on Mon Oct 19, 2015 6:48 pm


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Re: 1972 Time Zone Rules

Post by Malibu-ss on Mon Oct 19, 2015 6:49 pm

and I believe the little window is for credits

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Re: 1972 Time Zone Rules

Post by Grevier2 on Mon Oct 19, 2015 6:59 pm

I did see that flyer.

Mystery Skill Extra Ball

"when lit on mystery basis"

That's the part that loses me.

Ok if its a credits meter that makes sense. I have heard a slight pop like a reply on demo man but weaker, Do the EM's have a snapping reply too or is something going on my machine? when I start a game it will subtract a number from the center number in the balloon. I actually assumed it wasn't a reply as im not a great player and I seem to accumulate free plays on the machine anyway. Maybe EM's required less skill or im just getting lucky?

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Re: 1972 Time Zone Rules

Post by Malibu-ss on Mon Oct 19, 2015 7:02 pm

the replay may be set low so you do not have to add credits to the machine
I think the game has a knocker for the replay as well

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Re: 1972 Time Zone Rules

Post by Grevier2 on Mon Oct 19, 2015 7:06 pm

Oh ok that makes sense. Any guesses as to what could light the extra ball?

Like I guess would it be some sort of sequence?

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Re: 1972 Time Zone Rules

Post by Grevier2 on Mon Nov 02, 2015 8:34 pm

If anyone was wondering its pop bumper related. You hit the pop bumpers enough times and it will Light. Not sure the exact fine details. Its the kind of extra ball that toggles on and off as you hit bumpers.

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Re: 1972 Time Zone Rules

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